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Press J to jump to the feed. This'll help narrow down certain answers. Belt --- grab Windbuffet +1 if you can afford it, but use Shetal Stone or Patentia Sash for no haste situations. Active nearly two decades, FFXI has over a dozen active servers, receives monthly updates, and is tied to Nexon's unreleased Final Fantasy XI R mobile project. Not haste capped back? Canny Cape. they're used to gather information about the pages you visit and how many clicks you need to accomplish a task. Bonus"+10 Evasion+15 Physical damage taken -3%. It's not a mandatory weapon by any stretch of the imagination, but it's not a bad dagger neither for entry 119 gear to progress with. Bonus"+10 "Recycle", DEF:16 Accuracy+15 Attack+15 Evasion+10 "Subtle Blow"+4 Reduces "Overload" rate, DEF:16 Accuracy+20 Evasion+10 "Subtle Blow"+10 "Waltz" potency +5%, DEF:13 "Magic Atk. New comments cannot be posted and votes cannot be cast. FINAL FANTASY is a registered trademark of Square Enix Co., Ltd. ... (Canny Cape is the only augment gear I listed) I used this as a stepping off point and made some changes. We use analytics cookies to understand how you use our websites so we can make them better, e.g. I'll just assume we're talking the slower approach, like solo. Additionally, Incursion and Makel-Pakel's Grab Bag grant capes with random augments. Shijo comes behind perfect Saris, but I wouldn't bother with them. Bleating Mantle is very easy to get, and is best for haste-capped situations. Level 99 J.S.E. Upgraded Empy gear is kinda... well for someone in your position, don't worry about it. Trading a single modified cape to him gives you the choice to remove the augments at no charge. r/ffxi: A community for those who play Square Enix's 1st MMORPG "Final Fantasy XI", also known as FFXI or FF11; PC servers still operational. Alongside that, Relic gloves are a common go-to for the boosted TH bonus. Asperity necklace for typical tp, lissome for accuracy, or use that one necklace from adoulin questline for tp, can't remember I am drunk. Press question mark to learn the rest of the keyboard shortcuts. Capes are job-specific capes that can be obtained from Reives or the Flotsam Special Event Loot Pool.Additionally, Incursion and Makel-Pakel's Grab Bag grant capes with random augments. AF feet are probably your most useful for QoL reasons, unless you have a different movement speed+ equip. Canny cape with good augments (beat up any WKR/any reives in marjami-kamihr-yorcia). Backs? Canny cape with good augments (beat up any WKR/any reives in marjami-kamihr-yorcia). It can then be sent between characters and traded for different caps as usual. All FFXI content and images © 2002-2020 SQUARE ENIX CO., LTD., DEF:17 STR+5 Accuracy+13 Attack+13 "Double Attack"+3%, DEF:13 Enmity-6 Enhances "Cursna" effect Enhances "Divine Caress" effect, DEF:13 MP+90 Magic Accuracy+10 Magic Damage+10 Enmity-2, DEF:13 "Cure" potency +6% Magic Damage+6 Sword enhancement spell damage +5, DEF:16 AGI+6 Accuracy+10 Evasion+15 "Triple Attack"+2%, DEF:20 HP+40 MP+40 Accuracy+15 Damage taken -3%, DEF:16 MND+10 Accuracy+10 Attack+20 Pet: Attack+20, DEF:13 MP+50 Magic Accuracy+13 "Magic Def. Or do what I did and spend a ton of sparks on them lol. Eponas should be soloable nowadays. In general, you'll want to hit up Alluvion Skirmish Yorcia for augmentable gear (Taeon gear and at least 3 wings for the dagger). Description: DEF:16 AGI+6 Accuracy+10 Evasion+15 "Triple Attack"+2% Image: Type: Armor Flags: Obtainable from Goblin Box, CanSendPOL, Equippable, Not vendorable, Not sendable, Exclusive Stack size: 1 He will only accept unmodified capes. With the April 2016 update, a second line of augmentable … Dexterity+1~5, Agility+1~5, Dual Wield+1~5, Critical Hit Damage+1~3% Reives Reives The asbolute best WS gear is lustratio +1, but I would think lustratio nq is still good. Cookies help us deliver our Services. As I prefaced, this is assuming a solo type of approach. FFXIclopedia is a FANDOM Games Community. I personally just use my THF for solo gil farming, and do other content mostly with other jobs (all solo stuff). Canny cape . Rem's Tales are going to be a bit of a hassle to get as a THF to upgrade those equips, but still very much doable, as long as you stick to Very Easy or Easy difficulty High Tier BCNMs. If you don't have a really good thf, you need another job (probably support) to run Sinister Reign with. Capes are job-specific capes that can be obtained from Reives or the Flotsam Special Event Loot Pool. Upgrade your AF/Relic gear to 119 if you can afford it. Adhemar body head hands for tp generally, samnuha tights, herc boots. Just wondering what gear is best for my Thief, any insight would be greatly appreciated! Upgrade other AF/Relic pieces as you see fit. Bonus"+10 Elemental magic skill +8 Dark magic skill +8 Magic Damage+10, DEF:13 HP+50 MP+50 Enfeebling magic skill +10 Geomancy skill +10 Enhances "Fast Cast" Effect, DEF:16 Accuracy+15 "Magic Atk. What else other than COR will help me gear myself. This sounds dumb as hell but gear up something like COR to gear your thf, as trying to maximize gear as thf without really good gear is honestly very hard due to player expectations. Upgrade to Rajas is Petrov if you can handle the NM or can get a group. A community for those with interest in Square Enix's original MMORPG, Final Fantasy XI (FFXI, FF11). Jukukik feather for rudra's without acc concerns, and use the expensive +1 rings for rudra's too when you can afford them. Thanks for taking the time to help me :), in rough order of easy ->hard to obtain.head: taeon, whirlpool mask, empy +1 ,herculeanneck: asperity neck, lissome neck, Erudition necklaceearrings: delve sets, both DA and DW body: taeon, rawhide, adhemarhands: taeon, floral gauntlests, adhemarrings: rajas,eponaback: bleating, canny capewaist: cetl, windbuffet, patencia, kentarchlegs: taeon, samnuhafeet: taeon, rawhide, herculean. Augmented versions of the capes found in Reives may be obtained from coffers dropped in Incursion. Ishvara Earring is good for rudra's, along with Grounded Mantle +1 and Falcon's Eye if you need accuracy. First step is getting out of sparks gear into 119 something, get a 119 mainhand, sandung is good offhand, especially augmented. You can definitely speed things up with help from others, especially if they're geared, but otherwise it's gonna be a slow build.

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